TreeSketch: interactive procedural modeling of trees on a tablet
TreeSketch is a system for modeling complex trees that look natural yet are creatively designed. The system integrates procedural tree generation with a multi-touch tablet interface that provides detailed control of tree form. The procedural component is based on the concept of tree self-organization and simulates competition of branches for space and light as the tree develops from a seedling. The modeler can control this process by directing growth with a procedural brush, changing parameters as the tree grows, interleaving controlled and autonomous growth, and editing generated forms. Complex trees can be created in a matter of seconds. Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Computational Geometry and Object Modeling-Geometric algorithms, languages, and systems; Computer Graphics [I.3.6]: Methodology and Techniques-Interaction techniques; Simulation and Modeling [I.6.8]: Types of Simulation-Visual.
Main Authors: | , , , |
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Format: | conference_item biblioteca |
Language: | eng |
Published: |
Eurographics Association
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Subjects: | U10 - Informatique, mathématiques et statistiques, F62 - Physiologie végétale - Croissance et développement, F50 - Anatomie et morphologie des plantes, |
Online Access: | http://agritrop.cirad.fr/565368/ http://agritrop.cirad.fr/565368/1/document_565368.pdf |
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Summary: | TreeSketch is a system for modeling complex trees that look natural yet are creatively designed. The system integrates procedural tree generation with a multi-touch tablet interface that provides detailed control of tree form. The procedural component is based on the concept of tree self-organization and simulates competition of branches for space and light as the tree develops from a seedling. The modeler can control this process by directing growth with a procedural brush, changing parameters as the tree grows, interleaving controlled and autonomous growth, and editing generated forms. Complex trees can be created in a matter of seconds. Categories and Subject Descriptors (according to ACM CCS): Computer Graphics [I.3.5]: Computational Geometry and Object Modeling-Geometric algorithms, languages, and systems; Computer Graphics [I.3.6]: Methodology and Techniques-Interaction techniques; Simulation and Modeling [I.6.8]: Types of Simulation-Visual. |
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