Programming Challenges [electronic resource] : The Programming Contest Training Manual /
There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.
Main Authors: | , , |
---|---|
Format: | Texto biblioteca |
Language: | eng |
Published: |
New York, NY : Springer New York,
2003
|
Subjects: | Computer science., Software engineering., Computer programming., Algorithms., Computer logic., Computer Science., Software Engineering/Programming and Operating Systems., Programming Techniques., Algorithm Analysis and Problem Complexity., Logics and Meanings of Programs., |
Online Access: | http://dx.doi.org/10.1007/b97559 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
id |
KOHA-OAI-TEST:221486 |
---|---|
record_format |
koha |
spelling |
KOHA-OAI-TEST:2214862018-07-30T23:59:25ZProgramming Challenges [electronic resource] : The Programming Contest Training Manual / Skiena, Steven S. author. Revilla, Miguel A. author. SpringerLink (Online service) textNew York, NY : Springer New York,2003.engThere are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.Getting Started -- Data Structures -- Strings -- Sorting -- Arithmetic and Algebra -- Combinatorics -- Number Theory -- Backtracking -- Graph Traversal -- Graph Algorithms -- Dynamic Programming -- Grids -- Geometry -- Computational Geometry.There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.Computer science.Software engineering.Computer programming.Algorithms.Computer logic.Computer Science.Software Engineering/Programming and Operating Systems.Programming Techniques.Algorithm Analysis and Problem Complexity.Logics and Meanings of Programs.Springer eBookshttp://dx.doi.org/10.1007/b97559URN:ISBN:9780387220819 |
institution |
COLPOS |
collection |
Koha |
country |
México |
countrycode |
MX |
component |
Bibliográfico |
access |
En linea En linea |
databasecode |
cat-colpos |
tag |
biblioteca |
region |
America del Norte |
libraryname |
Departamento de documentación y biblioteca de COLPOS |
language |
eng |
topic |
Computer science. Software engineering. Computer programming. Algorithms. Computer logic. Computer Science. Software Engineering/Programming and Operating Systems. Programming Techniques. Algorithm Analysis and Problem Complexity. Logics and Meanings of Programs. Computer science. Software engineering. Computer programming. Algorithms. Computer logic. Computer Science. Software Engineering/Programming and Operating Systems. Programming Techniques. Algorithm Analysis and Problem Complexity. Logics and Meanings of Programs. |
spellingShingle |
Computer science. Software engineering. Computer programming. Algorithms. Computer logic. Computer Science. Software Engineering/Programming and Operating Systems. Programming Techniques. Algorithm Analysis and Problem Complexity. Logics and Meanings of Programs. Computer science. Software engineering. Computer programming. Algorithms. Computer logic. Computer Science. Software Engineering/Programming and Operating Systems. Programming Techniques. Algorithm Analysis and Problem Complexity. Logics and Meanings of Programs. Skiena, Steven S. author. Revilla, Miguel A. author. SpringerLink (Online service) Programming Challenges [electronic resource] : The Programming Contest Training Manual / |
description |
There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available. |
format |
Texto |
topic_facet |
Computer science. Software engineering. Computer programming. Algorithms. Computer logic. Computer Science. Software Engineering/Programming and Operating Systems. Programming Techniques. Algorithm Analysis and Problem Complexity. Logics and Meanings of Programs. |
author |
Skiena, Steven S. author. Revilla, Miguel A. author. SpringerLink (Online service) |
author_facet |
Skiena, Steven S. author. Revilla, Miguel A. author. SpringerLink (Online service) |
author_sort |
Skiena, Steven S. author. |
title |
Programming Challenges [electronic resource] : The Programming Contest Training Manual / |
title_short |
Programming Challenges [electronic resource] : The Programming Contest Training Manual / |
title_full |
Programming Challenges [electronic resource] : The Programming Contest Training Manual / |
title_fullStr |
Programming Challenges [electronic resource] : The Programming Contest Training Manual / |
title_full_unstemmed |
Programming Challenges [electronic resource] : The Programming Contest Training Manual / |
title_sort |
programming challenges [electronic resource] : the programming contest training manual / |
publisher |
New York, NY : Springer New York, |
publishDate |
2003 |
url |
http://dx.doi.org/10.1007/b97559 |
work_keys_str_mv |
AT skienastevensauthor programmingchallengeselectronicresourcetheprogrammingcontesttrainingmanual AT revillamiguelaauthor programmingchallengeselectronicresourcetheprogrammingcontesttrainingmanual AT springerlinkonlineservice programmingchallengeselectronicresourcetheprogrammingcontesttrainingmanual |
_version_ |
1756270306750627840 |