Programming Challenges [electronic resource] : The Programming Contest Training Manual /

There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

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Bibliographic Details
Main Authors: Skiena, Steven S. author., Revilla, Miguel A. author., SpringerLink (Online service)
Format: Texto biblioteca
Language:eng
Published: New York, NY : Springer New York, 2003
Subjects:Computer science., Software engineering., Computer programming., Algorithms., Computer logic., Computer Science., Software Engineering/Programming and Operating Systems., Programming Techniques., Algorithm Analysis and Problem Complexity., Logics and Meanings of Programs.,
Online Access:http://dx.doi.org/10.1007/b97559
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spelling KOHA-OAI-TEST:2214862018-07-30T23:59:25ZProgramming Challenges [electronic resource] : The Programming Contest Training Manual / Skiena, Steven S. author. Revilla, Miguel A. author. SpringerLink (Online service) textNew York, NY : Springer New York,2003.engThere are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.Getting Started -- Data Structures -- Strings -- Sorting -- Arithmetic and Algebra -- Combinatorics -- Number Theory -- Backtracking -- Graph Traversal -- Graph Algorithms -- Dynamic Programming -- Grids -- Geometry -- Computational Geometry.There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.Computer science.Software engineering.Computer programming.Algorithms.Computer logic.Computer Science.Software Engineering/Programming and Operating Systems.Programming Techniques.Algorithm Analysis and Problem Complexity.Logics and Meanings of Programs.Springer eBookshttp://dx.doi.org/10.1007/b97559URN:ISBN:9780387220819
institution COLPOS
collection Koha
country México
countrycode MX
component Bibliográfico
access En linea
En linea
databasecode cat-colpos
tag biblioteca
region America del Norte
libraryname Departamento de documentación y biblioteca de COLPOS
language eng
topic Computer science.
Software engineering.
Computer programming.
Algorithms.
Computer logic.
Computer Science.
Software Engineering/Programming and Operating Systems.
Programming Techniques.
Algorithm Analysis and Problem Complexity.
Logics and Meanings of Programs.
Computer science.
Software engineering.
Computer programming.
Algorithms.
Computer logic.
Computer Science.
Software Engineering/Programming and Operating Systems.
Programming Techniques.
Algorithm Analysis and Problem Complexity.
Logics and Meanings of Programs.
spellingShingle Computer science.
Software engineering.
Computer programming.
Algorithms.
Computer logic.
Computer Science.
Software Engineering/Programming and Operating Systems.
Programming Techniques.
Algorithm Analysis and Problem Complexity.
Logics and Meanings of Programs.
Computer science.
Software engineering.
Computer programming.
Algorithms.
Computer logic.
Computer Science.
Software Engineering/Programming and Operating Systems.
Programming Techniques.
Algorithm Analysis and Problem Complexity.
Logics and Meanings of Programs.
Skiena, Steven S. author.
Revilla, Miguel A. author.
SpringerLink (Online service)
Programming Challenges [electronic resource] : The Programming Contest Training Manual /
description There are many distinct pleasures associated with computer programming. Craftsm- ship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the ?ash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. Therearepleasuresinparsimony,insqueezingthelastdropofperformanceoutofclever algorithms and tight coding. Thegames,puzzles,andchallengesofproblemsfrominternationalprogrammingc- petitionsareagreatwaytoexperiencethesepleasureswhileimprovingyouralgorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to - tack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. To the Reader Theproblemsinthisbookhavebeenselectedfromover1,000programmingproblemsat the Universidad de Valladolid online judge, available athttp://online-judge.uva.es.The judgehasruledonwelloveronemillionsubmissionsfrom27,000registeredusersaround the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.
format Texto
topic_facet Computer science.
Software engineering.
Computer programming.
Algorithms.
Computer logic.
Computer Science.
Software Engineering/Programming and Operating Systems.
Programming Techniques.
Algorithm Analysis and Problem Complexity.
Logics and Meanings of Programs.
author Skiena, Steven S. author.
Revilla, Miguel A. author.
SpringerLink (Online service)
author_facet Skiena, Steven S. author.
Revilla, Miguel A. author.
SpringerLink (Online service)
author_sort Skiena, Steven S. author.
title Programming Challenges [electronic resource] : The Programming Contest Training Manual /
title_short Programming Challenges [electronic resource] : The Programming Contest Training Manual /
title_full Programming Challenges [electronic resource] : The Programming Contest Training Manual /
title_fullStr Programming Challenges [electronic resource] : The Programming Contest Training Manual /
title_full_unstemmed Programming Challenges [electronic resource] : The Programming Contest Training Manual /
title_sort programming challenges [electronic resource] : the programming contest training manual /
publisher New York, NY : Springer New York,
publishDate 2003
url http://dx.doi.org/10.1007/b97559
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