Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members

Abstract: Digital games are no longer seen as a form of entertainment detrimental to health. They have become an important tool to improve the treatment of patients, ranging from those who are experiencing a serious illness, such as cancer, to those requiring milder procedures such as physiotherapy. However, there are people who are physically disabled and have difficulty playing digital games. In this line of reasoning, this work presents a systematic review on the use of digital games for people with physical disabilities in the upper limbs. The sources of research were the following indexed databases: IEEE Xplore, Portal of Periodicals of the Coordination of Improvement of Personnel of Higher Level (CAPES), PubMed, Scielo, Science Direct, Scopus and Web of Science. It should be noted that the application of Systematic Mapping in the elaboration of a bibliographical review allowed to identify the main gaps for the development of new research, and to redirect to the main publications related to the study. Finally, the results shows that it is an area that is constantly expanding.

Saved in:
Bibliographic Details
Main Authors: FERNANDES,FLÁVIA G., CARDOSO,ALEXANDRE, LOPES,RENATO A.
Format: Digital revista
Language:English
Published: Academia Brasileira de Ciências 2019
Online Access:http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0001-37652019000300705
Tags: Add Tag
No Tags, Be the first to tag this record!
id oai:scielo:S0001-37652019000300705
record_format ojs
spelling oai:scielo:S0001-376520190003007052019-06-05Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper MembersFERNANDES,FLÁVIA G.CARDOSO,ALEXANDRELOPES,RENATO A. digital games mapping study physical disability upper limbs Abstract: Digital games are no longer seen as a form of entertainment detrimental to health. They have become an important tool to improve the treatment of patients, ranging from those who are experiencing a serious illness, such as cancer, to those requiring milder procedures such as physiotherapy. However, there are people who are physically disabled and have difficulty playing digital games. In this line of reasoning, this work presents a systematic review on the use of digital games for people with physical disabilities in the upper limbs. The sources of research were the following indexed databases: IEEE Xplore, Portal of Periodicals of the Coordination of Improvement of Personnel of Higher Level (CAPES), PubMed, Scielo, Science Direct, Scopus and Web of Science. It should be noted that the application of Systematic Mapping in the elaboration of a bibliographical review allowed to identify the main gaps for the development of new research, and to redirect to the main publications related to the study. Finally, the results shows that it is an area that is constantly expanding.info:eu-repo/semantics/openAccessAcademia Brasileira de CiênciasAnais da Academia Brasileira de Ciências v.91 n.2 20192019-01-01info:eu-repo/semantics/articletext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0001-37652019000300705en10.1590/0001-3765201920180936
institution SCIELO
collection OJS
country Brasil
countrycode BR
component Revista
access En linea
databasecode rev-scielo-br
tag revista
region America del Sur
libraryname SciELO
language English
format Digital
author FERNANDES,FLÁVIA G.
CARDOSO,ALEXANDRE
LOPES,RENATO A.
spellingShingle FERNANDES,FLÁVIA G.
CARDOSO,ALEXANDRE
LOPES,RENATO A.
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
author_facet FERNANDES,FLÁVIA G.
CARDOSO,ALEXANDRE
LOPES,RENATO A.
author_sort FERNANDES,FLÁVIA G.
title Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
title_short Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
title_full Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
title_fullStr Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
title_full_unstemmed Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
title_sort mapping study on the use of digital games for persons with disabilities in upper members
description Abstract: Digital games are no longer seen as a form of entertainment detrimental to health. They have become an important tool to improve the treatment of patients, ranging from those who are experiencing a serious illness, such as cancer, to those requiring milder procedures such as physiotherapy. However, there are people who are physically disabled and have difficulty playing digital games. In this line of reasoning, this work presents a systematic review on the use of digital games for people with physical disabilities in the upper limbs. The sources of research were the following indexed databases: IEEE Xplore, Portal of Periodicals of the Coordination of Improvement of Personnel of Higher Level (CAPES), PubMed, Scielo, Science Direct, Scopus and Web of Science. It should be noted that the application of Systematic Mapping in the elaboration of a bibliographical review allowed to identify the main gaps for the development of new research, and to redirect to the main publications related to the study. Finally, the results shows that it is an area that is constantly expanding.
publisher Academia Brasileira de Ciências
publishDate 2019
url http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0001-37652019000300705
work_keys_str_mv AT fernandesflaviag mappingstudyontheuseofdigitalgamesforpersonswithdisabilitiesinuppermembers
AT cardosoalexandre mappingstudyontheuseofdigitalgamesforpersonswithdisabilitiesinuppermembers
AT lopesrenatoa mappingstudyontheuseofdigitalgamesforpersonswithdisabilitiesinuppermembers
_version_ 1756372260456759296