Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members
Abstract: Digital games are no longer seen as a form of entertainment detrimental to health. They have become an important tool to improve the treatment of patients, ranging from those who are experiencing a serious illness, such as cancer, to those requiring milder procedures such as physiotherapy. However, there are people who are physically disabled and have difficulty playing digital games. In this line of reasoning, this work presents a systematic review on the use of digital games for people with physical disabilities in the upper limbs. The sources of research were the following indexed databases: IEEE Xplore, Portal of Periodicals of the Coordination of Improvement of Personnel of Higher Level (CAPES), PubMed, Scielo, Science Direct, Scopus and Web of Science. It should be noted that the application of Systematic Mapping in the elaboration of a bibliographical review allowed to identify the main gaps for the development of new research, and to redirect to the main publications related to the study. Finally, the results shows that it is an area that is constantly expanding.
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Academia Brasileira de Ciências
2019
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oai:scielo:S0001-376520190003007052019-06-05Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper MembersFERNANDES,FLÁVIA G.CARDOSO,ALEXANDRELOPES,RENATO A. digital games mapping study physical disability upper limbs Abstract: Digital games are no longer seen as a form of entertainment detrimental to health. They have become an important tool to improve the treatment of patients, ranging from those who are experiencing a serious illness, such as cancer, to those requiring milder procedures such as physiotherapy. However, there are people who are physically disabled and have difficulty playing digital games. In this line of reasoning, this work presents a systematic review on the use of digital games for people with physical disabilities in the upper limbs. The sources of research were the following indexed databases: IEEE Xplore, Portal of Periodicals of the Coordination of Improvement of Personnel of Higher Level (CAPES), PubMed, Scielo, Science Direct, Scopus and Web of Science. It should be noted that the application of Systematic Mapping in the elaboration of a bibliographical review allowed to identify the main gaps for the development of new research, and to redirect to the main publications related to the study. Finally, the results shows that it is an area that is constantly expanding.info:eu-repo/semantics/openAccessAcademia Brasileira de CiênciasAnais da Academia Brasileira de Ciências v.91 n.2 20192019-01-01info:eu-repo/semantics/articletext/htmlhttp://old.scielo.br/scielo.php?script=sci_arttext&pid=S0001-37652019000300705en10.1590/0001-3765201920180936 |
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FERNANDES,FLÁVIA G. CARDOSO,ALEXANDRE LOPES,RENATO A. |
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FERNANDES,FLÁVIA G. CARDOSO,ALEXANDRE LOPES,RENATO A. Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members |
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FERNANDES,FLÁVIA G. CARDOSO,ALEXANDRE LOPES,RENATO A. |
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FERNANDES,FLÁVIA G. |
title |
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members |
title_short |
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members |
title_full |
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members |
title_fullStr |
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members |
title_full_unstemmed |
Mapping Study on the Use of Digital Games for Persons with Disabilities in Upper Members |
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mapping study on the use of digital games for persons with disabilities in upper members |
description |
Abstract: Digital games are no longer seen as a form of entertainment detrimental to health. They have become an important tool to improve the treatment of patients, ranging from those who are experiencing a serious illness, such as cancer, to those requiring milder procedures such as physiotherapy. However, there are people who are physically disabled and have difficulty playing digital games. In this line of reasoning, this work presents a systematic review on the use of digital games for people with physical disabilities in the upper limbs. The sources of research were the following indexed databases: IEEE Xplore, Portal of Periodicals of the Coordination of Improvement of Personnel of Higher Level (CAPES), PubMed, Scielo, Science Direct, Scopus and Web of Science. It should be noted that the application of Systematic Mapping in the elaboration of a bibliographical review allowed to identify the main gaps for the development of new research, and to redirect to the main publications related to the study. Finally, the results shows that it is an area that is constantly expanding. |
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Academia Brasileira de Ciências |
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2019 |
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http://old.scielo.br/scielo.php?script=sci_arttext&pid=S0001-37652019000300705 |
work_keys_str_mv |
AT fernandesflaviag mappingstudyontheuseofdigitalgamesforpersonswithdisabilitiesinuppermembers AT cardosoalexandre mappingstudyontheuseofdigitalgamesforpersonswithdisabilitiesinuppermembers AT lopesrenatoa mappingstudyontheuseofdigitalgamesforpersonswithdisabilitiesinuppermembers |
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