Object-Oriented Programming for Graphics [electronic resource] /

Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.

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Bibliographic Details
Main Authors: Laffra, Chris. editor., Blake, Edwin H. editor., Mey, Vicki de. editor., Pintado, Xavier. editor., SpringerLink (Online service)
Format: Texto biblioteca
Language:eng
Published: Berlin, Heidelberg : Springer Berlin Heidelberg, 1995
Subjects:Computer science., Computer programming., Programming languages (Electronic computers)., Computer simulation., Computer graphics., Image processing., Computer Science., Computer Graphics., Programming Languages, Compilers, Interpreters., Programming Techniques., Image Processing and Computer Vision., Simulation and Modeling.,
Online Access:http://dx.doi.org/10.1007/978-3-642-79192-5
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spelling KOHA-OAI-TEST:2317682018-07-31T00:14:51ZObject-Oriented Programming for Graphics [electronic resource] / Laffra, Chris. editor. Blake, Edwin H. editor. Mey, Vicki de. editor. Pintado, Xavier. editor. SpringerLink (Online service) textBerlin, Heidelberg : Springer Berlin Heidelberg,1995.engObject-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.Report on the Second Eurographics Workshop on Object-Oriented Graphics -- Report on the Third Eurographics Workshop on Object-Oriented Graphics -- Volume I — The Second Eurographics Workshop on Object-Oriented Graphics -- I Modeling I -- 1 Actor-Based Simulation + Linda = Virtual Environments -- 2 Meta-attributes for Graphics Collection Classes -- II Constraints I -- 3 A Co-operative Graphical Editor Based on Dynamically Constrained Objects -- 4 A Quantum Approach to Geometric Constraint Satisfaction -- 5 A Graphics Object-Oriented Constraint Solver -- 6 ALIEN: A Prototype-Based Constraint System -- III User Interfaces I -- 7 Extending an Advanced Logic Programming Environment by an Object-Oriented User Interface Management System -- 8 An Object-Oriented Architecture for Direct Manipulation Based Interactive Graphic Applications: The MAGOO Architecture -- 9 Architecture and Use of D2M2, the Delft Direct Manipulation Manager -- IV Rendering -- 10 An Object-Oriented Testbed for Global ?lumination -- Volume II — The Third Eurographics Workshop on Object-Oriented Graphics -- V Modeling II -- 11 Sharing Between Graphical Objects Using Delegation -- 12 Acting on Inheritance Hierarchies -- 13 The PREMO Framework: Object-Oriented Issues -- VI Constraints II -- 14 An Object-Oriented Architecture for Constraint-Based Graphical Editing -- 15 Graphics Object-Oriented Platform for Euclidean Geometry Computations -- VII User Interfaces II -- 16 The Application Exposure: Bridging the User Interface and the Application -- VIII Experiences -- 17 An Interactive 3D Graphics Class Library in EIFFEL -- Authors’ Addresses.Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.Computer science.Computer programming.Programming languages (Electronic computers).Computer simulation.Computer graphics.Image processing.Computer Science.Computer Graphics.Programming Languages, Compilers, Interpreters.Programming Techniques.Image Processing and Computer Vision.Simulation and Modeling.Springer eBookshttp://dx.doi.org/10.1007/978-3-642-79192-5URN:ISBN:9783642791925
institution COLPOS
collection Koha
country México
countrycode MX
component Bibliográfico
access En linea
En linea
databasecode cat-colpos
tag biblioteca
region America del Norte
libraryname Departamento de documentación y biblioteca de COLPOS
language eng
topic Computer science.
Computer programming.
Programming languages (Electronic computers).
Computer simulation.
Computer graphics.
Image processing.
Computer Science.
Computer Graphics.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
Image Processing and Computer Vision.
Simulation and Modeling.
Computer science.
Computer programming.
Programming languages (Electronic computers).
Computer simulation.
Computer graphics.
Image processing.
Computer Science.
Computer Graphics.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
Image Processing and Computer Vision.
Simulation and Modeling.
spellingShingle Computer science.
Computer programming.
Programming languages (Electronic computers).
Computer simulation.
Computer graphics.
Image processing.
Computer Science.
Computer Graphics.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
Image Processing and Computer Vision.
Simulation and Modeling.
Computer science.
Computer programming.
Programming languages (Electronic computers).
Computer simulation.
Computer graphics.
Image processing.
Computer Science.
Computer Graphics.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
Image Processing and Computer Vision.
Simulation and Modeling.
Laffra, Chris. editor.
Blake, Edwin H. editor.
Mey, Vicki de. editor.
Pintado, Xavier. editor.
SpringerLink (Online service)
Object-Oriented Programming for Graphics [electronic resource] /
description Object-oriented concepts are particularly applicable to computer graphics in its broadest sense, including interaction, image synthesis, animation, and computer-aided design. The use of object-oriented techniques in computer graphics is a widely acknowledged way of dealing with the complexities encountered in graphics systems. But the field of object-oriented graphics (OOG) is still young and full of problems. This book reports on latest advances in this field and discusses how the discipline of OOG is being explored and developed. The topics covered include object-oriented constraint programming, object-oriented modeling of graphics applications to handle complexity, object-oriented techniques for developing user interfaces, and 3D modeling and rendering.
format Texto
topic_facet Computer science.
Computer programming.
Programming languages (Electronic computers).
Computer simulation.
Computer graphics.
Image processing.
Computer Science.
Computer Graphics.
Programming Languages, Compilers, Interpreters.
Programming Techniques.
Image Processing and Computer Vision.
Simulation and Modeling.
author Laffra, Chris. editor.
Blake, Edwin H. editor.
Mey, Vicki de. editor.
Pintado, Xavier. editor.
SpringerLink (Online service)
author_facet Laffra, Chris. editor.
Blake, Edwin H. editor.
Mey, Vicki de. editor.
Pintado, Xavier. editor.
SpringerLink (Online service)
author_sort Laffra, Chris. editor.
title Object-Oriented Programming for Graphics [electronic resource] /
title_short Object-Oriented Programming for Graphics [electronic resource] /
title_full Object-Oriented Programming for Graphics [electronic resource] /
title_fullStr Object-Oriented Programming for Graphics [electronic resource] /
title_full_unstemmed Object-Oriented Programming for Graphics [electronic resource] /
title_sort object-oriented programming for graphics [electronic resource] /
publisher Berlin, Heidelberg : Springer Berlin Heidelberg,
publishDate 1995
url http://dx.doi.org/10.1007/978-3-642-79192-5
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