An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics /
Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.
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Format: | Texto biblioteca |
Language: | eng |
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London : Springer London,
1996
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Subjects: | Computer science., Computer programming., Programming languages (Electronic computers)., Computer graphics., Computer Science., Programming Languages, Compilers, Interpreters., Programming Techniques., Computer Graphics., |
Online Access: | http://dx.doi.org/10.1007/978-1-4471-3378-0 |
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KOHA-OAI-TEST:2064042018-07-30T23:36:19ZAn Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / Seed, Graham M. author. SpringerLink (Online service) textLondon : Springer London,1996.engWhy Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.1 Overview -- 2 The Development Environment -- 3 Getting Started -- 4 Fundamental Data Types, Declarations, Definitions and Expressions -- 5 Making Decisions and Repetition -- 6 Functions -- 7 Arrays -- 8 Structures, Unions, Enumerations and Typedefs -- 9 The C++ Class -- 10 Operators and Overloading -- 11 Friends -- 12 Pointers -- 13 Templates -- 14 Exception Handling -- 15 Inheritance -- 16 Run-Time Type Information and Casting -- 17 Input and Output, Files and Streams -- 18 The Preprocessor -- 19 Namespaces -- 20 An Application: a Simple Raytracing Program -- Conclusion -- Appendices -- A C++ Keywords -- B ASCII Character Set -- C Operators: Precedence, Associativity and Arity -- D Glossary -- References.Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.Computer science.Computer programming.Programming languages (Electronic computers).Computer graphics.Computer Science.Programming Languages, Compilers, Interpreters.Programming Techniques.Computer Graphics.Springer eBookshttp://dx.doi.org/10.1007/978-1-4471-3378-0URN:ISBN:9781447133780 |
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Computer science. Computer programming. Programming languages (Electronic computers). Computer graphics. Computer Science. Programming Languages, Compilers, Interpreters. Programming Techniques. Computer Graphics. Computer science. Computer programming. Programming languages (Electronic computers). Computer graphics. Computer Science. Programming Languages, Compilers, Interpreters. Programming Techniques. Computer Graphics. |
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Computer science. Computer programming. Programming languages (Electronic computers). Computer graphics. Computer Science. Programming Languages, Compilers, Interpreters. Programming Techniques. Computer Graphics. Computer science. Computer programming. Programming languages (Electronic computers). Computer graphics. Computer Science. Programming Languages, Compilers, Interpreters. Programming Techniques. Computer Graphics. Seed, Graham M. author. SpringerLink (Online service) An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / |
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Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language. |
format |
Texto |
topic_facet |
Computer science. Computer programming. Programming languages (Electronic computers). Computer graphics. Computer Science. Programming Languages, Compilers, Interpreters. Programming Techniques. Computer Graphics. |
author |
Seed, Graham M. author. SpringerLink (Online service) |
author_facet |
Seed, Graham M. author. SpringerLink (Online service) |
author_sort |
Seed, Graham M. author. |
title |
An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / |
title_short |
An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / |
title_full |
An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / |
title_fullStr |
An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / |
title_full_unstemmed |
An Introduction to Object-Oriented Programming in C++ [electronic resource] : With Applications in Computer Graphics / |
title_sort |
introduction to object-oriented programming in c++ [electronic resource] : with applications in computer graphics / |
publisher |
London : Springer London, |
publishDate |
1996 |
url |
http://dx.doi.org/10.1007/978-1-4471-3378-0 |
work_keys_str_mv |
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