Shadows and Silhouettes in Computer Vision [electronic resource] /
1. Introduction -- 2. Imaging Geometry and the Gradient Space -- 3. The Basic Shadow Problem -- 4. Variations in Lighting -- 5. Shadows Falling on Polyhedra -- 6. Shadows Cast by Polyhedra -- 7. Shadow Geometry for Curved Surfaces -- 8. Generalized Cylinders -- 9. Contour Analysis for SHGCs -- 10. Shadow Geometry for Solids of Revolution -- 11. Shadow Geometry and Other Techniques -- 12. Conclusions -- Appendix A. Terminology and Notation -- Appendix B. Basic Shadow Problem in Orthography -- Appendix C. Basic Shadow Problem in Perspective -- Appendix D. Catalog of Straight Homogeneous GCs -- Appendix E. The Slant Theorem -- Appendix F. The Pivot Theorem -- Author Index.
Main Authors: | , |
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Format: | Texto biblioteca |
Language: | eng |
Published: |
Boston, MA : Springer US : Imprint: Springer,
1985
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Subjects: | Computer science., Artificial intelligence., Computer graphics., Computer Science., Computer Imaging, Vision, Pattern Recognition and Graphics., Artificial Intelligence (incl. Robotics)., |
Online Access: | http://dx.doi.org/10.1007/978-1-4757-1845-4 |
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