Computer Systems and Software Engineering [electronic resource] : State-of-the-art /
Computer Systems and Software Engineering is a compilation of sixteen state-of-the-art lectures and keynote speeches given at the COMPEURO '92 conference. The contributions are from leading researchers, each of whom gives a new insight into subjects ranging from hardware design through parallelism to computer applications. The pragmatic flavour of the contributions makes the book a valuable asset for both researchers and designers alike. The book covers the following subjects: Hardware Design: memory technology, logic design, algorithms and architecture; Parallel Processing: programming, cellular neural networks and load balancing; Software Engineering: machine learning, logic programming and program correctness; Visualization: the graphical computer interface.
Main Authors: | , , |
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Format: | Texto biblioteca |
Language: | eng |
Published: |
Boston, MA : Springer US : Imprint: Springer,
1992
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Subjects: | Computer science., Microprocessors., Architecture, Computer., Software engineering., Artificial intelligence., Electrical engineering., Electronic circuits., Computer Science., Computer System Implementation., Circuits and Systems., Processor Architectures., Artificial Intelligence (incl. Robotics)., Electrical Engineering., Software Engineering/Programming and Operating Systems., |
Online Access: | http://dx.doi.org/10.1007/978-1-4615-3506-5 |
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Summary: | Computer Systems and Software Engineering is a compilation of sixteen state-of-the-art lectures and keynote speeches given at the COMPEURO '92 conference. The contributions are from leading researchers, each of whom gives a new insight into subjects ranging from hardware design through parallelism to computer applications. The pragmatic flavour of the contributions makes the book a valuable asset for both researchers and designers alike. The book covers the following subjects: Hardware Design: memory technology, logic design, algorithms and architecture; Parallel Processing: programming, cellular neural networks and load balancing; Software Engineering: machine learning, logic programming and program correctness; Visualization: the graphical computer interface. |
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