Wat-A-Game, a toolkit for building role-playing games about integrated water management

Participatory modeling and role-playing games have been successfully implemented for a few decades as tools for social learning and supporting water management and governance. However engaging the stakeholders and scientists in building a dedicated playable model is a repetitive, lengthy and costly process, furthermore not easily transferable. The Wat-A-Game (WAG) methodological toolkit provides generic components ("bricks"), methodological guidelines, training sessions and online support to managers, technicians or teachers who wish to become autonomous in developing and using such approach. With WAG, process managers and other stakeholders can easily assembly land plot cards, hydrographic units, actions and role cards, and let physical water drops (marbles), clean or dirty, flow, be captured and used. Many scales can be addressed and even interlinked. Policies can be tested. WAG is free. WAG has been extended in South Africa (2007-2010) for a process discussing the Catchment Management Strategy with several levels and types of stakeholders. Based on the evaluation made, this process appeared actually successful in bringing stakeholders to share views and understand better their catchment, while providing insights for research on such processes. Outside South-Africa, developments occur in Mozambique (1 executive course), in the Niger basin (2 executive courses, 9 countries), in Ethiopia (1 executive course), in Tunisia (1 operational workshop) and in France (3 projects). In these sessions, participants are guided in developing prototype WAG applications for their own case studies, resulting in new diverse issues and scales (e.g. sedimentation, hydro-electricity, urban expansion...) which at next stage bring new insights and developments for the generic toolkit. For further development and processes, WAG now proposes long term support and a web site including custom tailored design of games, a simulator and a community access.

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Main Authors: Abrami, Géraldine, Ferrand, Nils, Morardet, Sylvie, Murgue, Clément, Popova, Albena, De Fooij, Heleen, Farolfi, Stefano, Du toit, Derick, Aquae-Gaudi, Wanda
Format: conference_item biblioteca
Language:eng
Published: IEMSS
Subjects:U30 - Méthodes de recherche, P10 - Ressources en eau et leur gestion,
Online Access:http://agritrop.cirad.fr/565254/
http://agritrop.cirad.fr/565254/1/document_565254.pdf
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spelling dig-cirad-fr-5652542024-02-14T14:06:09Z http://agritrop.cirad.fr/565254/ http://agritrop.cirad.fr/565254/ Wat-A-Game, a toolkit for building role-playing games about integrated water management. Abrami Géraldine, Ferrand Nils, Morardet Sylvie, Murgue Clément, Popova Albena, De Fooij Heleen, Farolfi Stefano, Du toit Derick, Aquae-Gaudi Wanda. 2012. In : Managing Resources of a Limited Planet: Pathways and Visions under Uncertainty , Sixth Biennial Meeting. Seppelt R. (ed.), Voinov A.A. (ed.), Lange s. (ed.), Bankamp D.(ed.). Leipzig : IEMSS, 1912-1919. ISBN 978-88-9035-742-8 International Congress on Environmental Modelling and Software (iEMSs). 6, Leipzig, Allemagne, 1 Juillet 2012/5 Juillet 2012. Wat-A-Game, a toolkit for building role-playing games about integrated water management Abrami, Géraldine Ferrand, Nils Morardet, Sylvie Murgue, Clément Popova, Albena De Fooij, Heleen Farolfi, Stefano Du toit, Derick Aquae-Gaudi, Wanda eng 2012 IEMSS Managing Resources of a Limited Planet: Pathways and Visions under Uncertainty , Sixth Biennial Meeting U30 - Méthodes de recherche P10 - Ressources en eau et leur gestion Participatory modeling and role-playing games have been successfully implemented for a few decades as tools for social learning and supporting water management and governance. However engaging the stakeholders and scientists in building a dedicated playable model is a repetitive, lengthy and costly process, furthermore not easily transferable. The Wat-A-Game (WAG) methodological toolkit provides generic components ("bricks"), methodological guidelines, training sessions and online support to managers, technicians or teachers who wish to become autonomous in developing and using such approach. With WAG, process managers and other stakeholders can easily assembly land plot cards, hydrographic units, actions and role cards, and let physical water drops (marbles), clean or dirty, flow, be captured and used. Many scales can be addressed and even interlinked. Policies can be tested. WAG is free. WAG has been extended in South Africa (2007-2010) for a process discussing the Catchment Management Strategy with several levels and types of stakeholders. Based on the evaluation made, this process appeared actually successful in bringing stakeholders to share views and understand better their catchment, while providing insights for research on such processes. Outside South-Africa, developments occur in Mozambique (1 executive course), in the Niger basin (2 executive courses, 9 countries), in Ethiopia (1 executive course), in Tunisia (1 operational workshop) and in France (3 projects). In these sessions, participants are guided in developing prototype WAG applications for their own case studies, resulting in new diverse issues and scales (e.g. sedimentation, hydro-electricity, urban expansion...) which at next stage bring new insights and developments for the generic toolkit. For further development and processes, WAG now proposes long term support and a web site including custom tailored design of games, a simulator and a community access. conference_item info:eu-repo/semantics/conferenceObject Conference info:eu-repo/semantics/publishedVersion http://agritrop.cirad.fr/565254/1/document_565254.pdf application/pdf Cirad license info:eu-repo/semantics/openAccess https://agritrop.cirad.fr/mention_legale.html info:eu-repo/semantics/reference/purl/https://scholarsarchive.byu.edu/iemssconference/2012/
institution CIRAD FR
collection DSpace
country Francia
countrycode FR
component Bibliográfico
access En linea
databasecode dig-cirad-fr
tag biblioteca
region Europa del Oeste
libraryname Biblioteca del CIRAD Francia
language eng
topic U30 - Méthodes de recherche
P10 - Ressources en eau et leur gestion
U30 - Méthodes de recherche
P10 - Ressources en eau et leur gestion
spellingShingle U30 - Méthodes de recherche
P10 - Ressources en eau et leur gestion
U30 - Méthodes de recherche
P10 - Ressources en eau et leur gestion
Abrami, Géraldine
Ferrand, Nils
Morardet, Sylvie
Murgue, Clément
Popova, Albena
De Fooij, Heleen
Farolfi, Stefano
Du toit, Derick
Aquae-Gaudi, Wanda
Wat-A-Game, a toolkit for building role-playing games about integrated water management
description Participatory modeling and role-playing games have been successfully implemented for a few decades as tools for social learning and supporting water management and governance. However engaging the stakeholders and scientists in building a dedicated playable model is a repetitive, lengthy and costly process, furthermore not easily transferable. The Wat-A-Game (WAG) methodological toolkit provides generic components ("bricks"), methodological guidelines, training sessions and online support to managers, technicians or teachers who wish to become autonomous in developing and using such approach. With WAG, process managers and other stakeholders can easily assembly land plot cards, hydrographic units, actions and role cards, and let physical water drops (marbles), clean or dirty, flow, be captured and used. Many scales can be addressed and even interlinked. Policies can be tested. WAG is free. WAG has been extended in South Africa (2007-2010) for a process discussing the Catchment Management Strategy with several levels and types of stakeholders. Based on the evaluation made, this process appeared actually successful in bringing stakeholders to share views and understand better their catchment, while providing insights for research on such processes. Outside South-Africa, developments occur in Mozambique (1 executive course), in the Niger basin (2 executive courses, 9 countries), in Ethiopia (1 executive course), in Tunisia (1 operational workshop) and in France (3 projects). In these sessions, participants are guided in developing prototype WAG applications for their own case studies, resulting in new diverse issues and scales (e.g. sedimentation, hydro-electricity, urban expansion...) which at next stage bring new insights and developments for the generic toolkit. For further development and processes, WAG now proposes long term support and a web site including custom tailored design of games, a simulator and a community access.
format conference_item
topic_facet U30 - Méthodes de recherche
P10 - Ressources en eau et leur gestion
author Abrami, Géraldine
Ferrand, Nils
Morardet, Sylvie
Murgue, Clément
Popova, Albena
De Fooij, Heleen
Farolfi, Stefano
Du toit, Derick
Aquae-Gaudi, Wanda
author_facet Abrami, Géraldine
Ferrand, Nils
Morardet, Sylvie
Murgue, Clément
Popova, Albena
De Fooij, Heleen
Farolfi, Stefano
Du toit, Derick
Aquae-Gaudi, Wanda
author_sort Abrami, Géraldine
title Wat-A-Game, a toolkit for building role-playing games about integrated water management
title_short Wat-A-Game, a toolkit for building role-playing games about integrated water management
title_full Wat-A-Game, a toolkit for building role-playing games about integrated water management
title_fullStr Wat-A-Game, a toolkit for building role-playing games about integrated water management
title_full_unstemmed Wat-A-Game, a toolkit for building role-playing games about integrated water management
title_sort wat-a-game, a toolkit for building role-playing games about integrated water management
publisher IEMSS
url http://agritrop.cirad.fr/565254/
http://agritrop.cirad.fr/565254/1/document_565254.pdf
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